Ken Williams: Risks that Advance Art
HarvardWood Alumni Profile
Originally published in Harvardwood [October 1, 2020]
Kenneth S. Williams AB ’78 began our hour-long conversation with a flip-side marketing pitch on why film school students should consider returning to a virtual fall: having a firm grasp of collaborative software solutions and non-in-person digital tools could well-position a job-market candidate entering a world bestrewn with uncertainties such as the COVID-19 resurgence. “The old way of in-person work will soon be replaced by the new normal,” he says. “A lot of companies are not only looking for temporary work-arounds, but they’re trying to find permanent solutions to future-proof themselves.”
As the Executive Director of the Entertainment Technology Center (ETC) at USC, Williams shared his reams of first-hand observational knowledge on the colossal shifts in the film and entertainment industry. His work at the ETC, a collegial post he’s taken up for eight years, stands at the forefront of groundbreaking entertainment technologies. Bringing together major studios and tech companies, Williams has led research, projects, prototypes, and demonstrations in areas of immersive entertainment experiences, cloud-based remote production and post-production, AI, and machine-learning-driven applications for media and entertainment.